Substance painter brush paints over multiple UVs
Sometimes your brush oder eraser paints over UV parts that you don´t want to paint … change Aligment in the brush-tool from Tangent to UV to fix the error

Sometimes your brush oder eraser paints over UV parts that you don´t want to paint … change Aligment in the brush-tool from Tangent to UV to fix the error

some macro photos of a paper book as reference for material creation. high-res-download: https://stefaneder.at/wp-content/uploads/2025/macro_paper.zip
Under the Layout-field you find the Texcel-Density of your islands. Pick the island, press pick, get the number. Open another asset, pick your island/s and enter the same number. press set. Now you have the same Texcel-Density over your different assets. Awesome tool !
https://code.vonc.fr/outils open source tool – calcute the area and volumen of an object in Cinema4D
Cinema R19.024 If you want to render your HUD-Display in the Software OpenGL or Hardware OpenGL Renderer or in your viewport Playback from Cinema 4D you first have to activate the HUD-Render option in the rendersettings -> Options from the „Standard“ renderer. Then switch back to your Preview Renderer If its not rendering then you…
Ein Spline wird mittels Kamera-Ansicht (wichtig) in die entsprechende Richtung projiziert. Also in Vorne, Oben, etc … Ansicht wechseln und dann einen Spline per Befehl – „Mesh – Spline – Projizieren“ auf das Objekt anpassen. Er wird wohl teilweise in dem Objekt verschwinden, also muss man ihn eventuell wieder etwas zurück bewegen um ihn zu…
Menue-> Selection -> Selection-Filter you can find the „Selection“-Object. There you can save any selection you like .. from tags to objects