macro paper reference
some macro photos of a paper book as reference for material creation.
high-res-download: https://stefaneder.at/wp-content/uploads/2025/macro_paper.zip











some macro photos of a paper book as reference for material creation.
high-res-download: https://stefaneder.at/wp-content/uploads/2025/macro_paper.zip











DE: PSR und „Eingefrorene Transformation“ After years working with cinema 4d, i finally looked up the „freeze transform“ option … which is not only useful for animation, also for exact rotation or modifying coordiantes and its great. usually i put the object in a null-object and had the same-effect, but this is better and faster….
double-click on the button in „edit palette“-mode
If you have distorted, a see-through-effect or just a strange view behaviour of your mesh in substance painter you should check your polygon-normals. They can cause an error if their direction is reverse. Painting should also be producing only errors, also with a correct uv-layout.
If you have Problems navigating or configure your spacemouse in Cinema4D, try to start Cinema4D and at the same time 3DConncexion Home / Settings / advanced Settings (or something like that) . Now the advanced Settings for Cinema4D show up and you can change things. If C4D is active or otherwise it will change another…
If you have to render an object with different materials, you can either change everytime the material by hand or you can use this little xpresso script and „takes-manager“ to automate your renders. There are for sure other methods, but this works quite well for me. (In my case i had like 30 different products…