macro paper reference
some macro photos of a paper book as reference for material creation.
high-res-download: https://stefaneder.at/wp-content/uploads/2025/macro_paper.zip











some macro photos of a paper book as reference for material creation.
high-res-download: https://stefaneder.at/wp-content/uploads/2025/macro_paper.zip











Under the Layout-field you find the Texcel-Density of your islands. Pick the island, press pick, get the number. Open another asset, pick your island/s and enter the same number. press set. Now you have the same Texcel-Density over your different assets. Awesome tool !
great tool for controlling all of your fans in your case with the gpu temperature or other sources. I am using GPU for 3D rendering and this tool allows me to control every fan perfectly. https://www.argusmonitor.com/
DE: PSR und „Eingefrorene Transformation“ After years working with cinema 4d, i finally looked up the „freeze transform“ option … which is not only useful for animation, also for exact rotation or modifying coordiantes and its great. usually i put the object in a null-object and had the same-effect, but this is better and faster….
If you have to render an object with different materials, you can either change everytime the material by hand or you can use this little xpresso script and „takes-manager“ to automate your renders. There are for sure other methods, but this works quite well for me. (In my case i had like 30 different products…
https://realaturtur.gumroad.com/l/variabletokensc4d Variable Tokens plug-in for Cinema 4D gives a ten (10) token slots that you can use as you wish. Created for advanced Cinema 4D users who need versatile tokens. Required Cinema 4D version R21 -> 2023 by Arttu Rautio