3D Connexion Space Mouse and Cinema 4D
Sometimes the Space Mouse just stops working in C4D. Until now everytime the Solution was to update your 3D Connections drivers. (May 2025)
Sometimes the Space Mouse just stops working in C4D. Until now everytime the Solution was to update your 3D Connections drivers. (May 2025)
Sometimes your brush oder eraser paints over UV parts that you don´t want to paint … change Aligment in the brush-tool from Tangent to UV to fix the error
I have no idea why or any better solution until now, but if you are experiencing that your materials are only white in the octane liveviewer you can try to change the projection-style of your material from (standard) uvw-mapping to spherical mapping (or any other type) in the c4d attribute window. Looks like this is…
Cinema R19.024 If you want to render your HUD-Display in the Software OpenGL or Hardware OpenGL Renderer or in your viewport Playback from Cinema 4D you first have to activate the HUD-Render option in the rendersettings -> Options from the „Standard“ renderer. Then switch back to your Preview Renderer If its not rendering then you…
If you have distorted, a see-through-effect or just a strange view behaviour of your mesh in substance painter you should check your polygon-normals. They can cause an error if their direction is reverse. Painting should also be producing only errors, also with a correct uv-layout.
Under the Layout-field you find the Texcel-Density of your islands. Pick the island, press pick, get the number. Open another asset, pick your island/s and enter the same number. press set. Now you have the same Texcel-Density over your different assets. Awesome tool !