Weitere Beiträge
Substance Painter view mesh Error solution
If you have distorted, a see-through-effect or just a strange view behaviour of your mesh in substance painter you should check your polygon-normals. They can cause an error if their direction is reverse. Painting should also be producing only errors, also with a correct uv-layout.
PC Fan Control with GPU temperature
great tool for controlling all of your fans in your case with the gpu temperature or other sources. I am using GPU for 3D rendering and this tool allows me to control every fan perfectly. https://www.argusmonitor.com/
Materialien zusammenführen / C4D-script
Beispiel-Szenario: Mehrere 3D-Objekte mit mehreren gleichen Materialien aus verschiedenen Szenen in eine zusammenkopiert. Viele Material-Duplikate die alle zugewiesen sind. Wie löst man das? https://github.com/aturtur/cinema4d-scripts/blob/master/AR_Scripts_1.71/Materials/AR_MatMerge.py funktioniert auch mit Polygon-Selektionen. by https://aturtur.com/
how to render/show Cinema 4D Custom Live HUD Data
Cinema R19.024 If you want to render your HUD-Display in the Software OpenGL or Hardware OpenGL Renderer or in your viewport Playback from Cinema 4D you first have to activate the HUD-Render option in the rendersettings -> Options from the „Standard“ renderer. Then switch back to your Preview Renderer If its not rendering then you…
Rizom UV Lab – Quicktip
Under the Layout-field you find the Texcel-Density of your islands. Pick the island, press pick, get the number. Open another asset, pick your island/s and enter the same number. press set. Now you have the same Texcel-Density over your different assets. Awesome tool !
Quicktip: Thread – All-Quad Modelling
I saw this quad-solution somewhere a long time ago and can´t find it anymore, so i tried to replicate it.How to make the threads .. i think there are enough other tutorials out there.