Weitere Beiträge
Octane Displacement with Alpha
If you have problems/errors with your opacity channel in combination with displacement in c4d octane, it could be that you are using the exact same texture which results in some kind of fade out effect. You have to modfiy the opacity image in a way that your black and white colors are a little bit…
Quicktip: Thread – All-Quad Modelling
I saw this quad-solution somewhere a long time ago and can´t find it anymore, so i tried to replicate it.How to make the threads .. i think there are enough other tutorials out there.
Substance Painter view mesh Error solution
If you have distorted, a see-through-effect or just a strange view behaviour of your mesh in substance painter you should check your polygon-normals. They can cause an error if their direction is reverse. Painting should also be producing only errors, also with a correct uv-layout.
Cinema 4D – different alignment of Clones objects with Change Point Order
Today i have to use the command „Change point order“ (Punktreihenfolge ändern) for the first time. On an object the clones didn´t rotate all in the same direction … why? … i have no clue. –> notice that i have activated „Align Clone“! the command that helped was „Change Point Order“. Mark the polygons with…
Cinema 4D – How to align an object with workplanes
One method i use quiet often is to align an object with the workplane. In this example i want to align the cylinder to the cube. Align the axis of your objects first if you have a specific target! Select your target object, go to „Tools – Workplane – Align Workplane to Selection Set X,Y,Z…
Cinema 4D – PSR and Freeze Transform
DE: PSR und „Eingefrorene Transformation“ After years working with cinema 4d, i finally looked up the „freeze transform“ option … which is not only useful for animation, also for exact rotation or modifying coordiantes and its great. usually i put the object in a null-object and had the same-effect, but this is better and faster….






