Quicktip: Thread – All-Quad Modelling
I saw this quad-solution somewhere a long time ago and can´t find it anymore, so i tried to replicate it.
How to make the threads .. i think there are enough other tutorials out there.

I saw this quad-solution somewhere a long time ago and can´t find it anymore, so i tried to replicate it.
How to make the threads .. i think there are enough other tutorials out there.

Cinema R19.024 If you want to render your HUD-Display in the Software OpenGL or Hardware OpenGL Renderer or in your viewport Playback from Cinema 4D you first have to activate the HUD-Render option in the rendersettings -> Options from the „Standard“ renderer. Then switch back to your Preview Renderer If its not rendering then you…
If you have problems/errors with your opacity channel in combination with displacement in c4d octane, it could be that you are using the exact same texture which results in some kind of fade out effect. You have to modfiy the opacity image in a way that your black and white colors are a little bit…
I have no idea why or any better solution until now, but if you are experiencing that your materials are only white in the octane liveviewer you can try to change the projection-style of your material from (standard) uvw-mapping to spherical mapping (or any other type) in the c4d attribute window. Looks like this is…
DE: PSR und „Eingefrorene Transformation“ After years working with cinema 4d, i finally looked up the „freeze transform“ option … which is not only useful for animation, also for exact rotation or modifying coordiantes and its great. usually i put the object in a null-object and had the same-effect, but this is better and faster….
Instead of trying to model the knots yourself