Quicktip: Thread – All-Quad Modelling
I saw this quad-solution somewhere a long time ago and can´t find it anymore, so i tried to replicate it.
How to make the threads .. i think there are enough other tutorials out there.

I saw this quad-solution somewhere a long time ago and can´t find it anymore, so i tried to replicate it.
How to make the threads .. i think there are enough other tutorials out there.

Menue-> Selection -> Selection-Filter you can find the „Selection“-Object. There you can save any selection you like .. from tags to objects
Export UV Map as png, jpg, bmp, .. go to „Files – Export UV“ for Photoshop or any other programm with UDIM Tiles.
If you have problems/errors with your opacity channel in combination with displacement in c4d octane, it could be that you are using the exact same texture which results in some kind of fade out effect. You have to modfiy the opacity image in a way that your black and white colors are a little bit…
Under the Layout-field you find the Texcel-Density of your islands. Pick the island, press pick, get the number. Open another asset, pick your island/s and enter the same number. press set. Now you have the same Texcel-Density over your different assets. Awesome tool !
( You can create a shortcut to the script )
Ich hab das update von R21 / Octane 2020.1.4 auf R23 / Octane 2020.1.5 gemacht und bin dann plötzlich vor der Tatsache gestanden, dass ich viele Objekte in einer Szene die Koordinaten per Koordinatenmanager nicht mehr bewegen, drehen oder skalieren konnte, so als ob eine Schutz-Tag auf allen angewendet werden würde. Nach ewigen hin und…