rizum uv packing while keeping texel density


Packing Options – Scale Optimization


Packing Options – Scale Optimization
I have no idea why or any better solution until now, but if you are experiencing that your materials are only white in the octane liveviewer you can try to change the projection-style of your material from (standard) uvw-mapping to spherical mapping (or any other type) in the c4d attribute window. Looks like this is…
Under the Layout-field you find the Texcel-Density of your islands. Pick the island, press pick, get the number. Open another asset, pick your island/s and enter the same number. press set. Now you have the same Texcel-Density over your different assets. Awesome tool !
Instead of trying to model the knots yourself
I organized my UDIMs in a Mesh with Rizom UV in 2 columns and 4 Rows, for better a better overview. Looks like this 1001, 1011, 1021, and so on. In Substance Painter there was no problem, but when i tried loading the texture in octane for cinema4D, the pattern was not recognized and i…
https://code.vonc.fr/outils open source tool – calcute the area and volumen of an object in Cinema4D
Export UV Map as png, jpg, bmp, .. go to „Files – Export UV“ for Photoshop or any other programm with UDIM Tiles.