Weitere Beiträge
Substance Painter view mesh Error solution
If you have distorted, a see-through-effect or just a strange view behaviour of your mesh in substance painter you should check your polygon-normals. They can cause an error if their direction is reverse. Painting should also be producing only errors, also with a correct uv-layout.
Cinema 4D – Ein Objekt, Spline auf ein anderes Objekt projizieren
Ein Spline wird mittels Kamera-Ansicht (wichtig) in die entsprechende Richtung projiziert. Also in Vorne, Oben, etc … Ansicht wechseln und dann einen Spline per Befehl – „Mesh – Spline – Projizieren“ auf das Objekt anpassen. Er wird wohl teilweise in dem Objekt verschwinden, also muss man ihn eventuell wieder etwas zurück bewegen um ihn zu…
UDIM Tiles import into C4D Octane
I organized my UDIMs in a Mesh with Rizom UV in 2 columns and 4 Rows, for better a better overview. Looks like this 1001, 1011, 1021, and so on. In Substance Painter there was no problem, but when i tried loading the texture in octane for cinema4D, the pattern was not recognized and i…
Convert C4D octane back to C4D Standard Shader script
script takes only the albdeo/diffuse channel
Quicktip: c4d – workflow with multiple materials
If you have to render an object with different materials, you can either change everytime the material by hand or you can use this little xpresso script and „takes-manager“ to automate your renders. There are for sure other methods, but this works quite well for me. (In my case i had like 30 different products…
Variable Token in Cinema4D
https://realaturtur.gumroad.com/l/variabletokensc4d Variable Tokens plug-in for Cinema 4D gives a ten (10) token slots that you can use as you wish. Created for advanced Cinema 4D users who need versatile tokens. Required Cinema 4D version R21 -> 2023 by Arttu Rautio






